Module 10: Prompt Engineering
Prompt engineering is the practice of designing, testing, and optimizing the instructions you give to language models. It sits at the intersection of software engineering and cognitive science - how you frame a task fundamentally changes what the model produces.
This module covers prompt engineering from first principles through production-grade practices.
What You'll Learn
Lessons
| # | Lesson | Key Concepts |
|---|---|---|
| 01 | Prompt Design Fundamentals | Clarity, specificity, task framing, role assignment |
| 02 | System Prompts and Personas | Persona design, constraint setting, system prompt anatomy |
| 03 | Few-Shot and Chain-of-Thought | Example selection, CoT formats, self-consistency |
| 04 | Prompt Templates and Composition | Jinja2 templates, variable injection, modular prompts |
| 05 | Prompt Versioning and Management | Prompt-as-code, semantic versioning, A/B testing |
| 06 | Prompt Injection Defense | Attack taxonomy, defense layers, sanitization |
| 07 | Prompt Debugging Methodology | Isolation, ablation, systematic root cause |
| 08 | Advanced Prompting Techniques | Self-refinement, Tree of Thought, ReAct, meta-prompting |
Prerequisites
- Familiarity with LLM APIs (Module 01)
- Basic Python and API usage
The Core Challenge
Prompts are executable instructions for non-deterministic systems. Unlike traditional code where the same input always produces the same output, LLMs are probabilistic. A prompt that works 95% of the time fails 5% of the time - and those failures are often surprising and difficult to debug. Production prompt engineering is about reducing that failure rate systematically.
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