Skip to main content

Module 5: Networking for Distributed AI

Distributed training means moving gradients between GPUs. Distributed inference means moving requests between services. At the scale modern AI systems operate, the network is often the bottleneck - not the compute.

When you scale from 8 GPUs to 64, the AllReduce communication cost can dominate total training time if your network is not correctly configured. When you serve a 70B model across 4 H100s with tensor parallelism, every token generation requires 3 inter-GPU communication rounds. Understanding networking lets you predict these costs, diagnose bottlenecks, and make architecture decisions that respect physical constraints.

Networking in the ML System

Lessons in This Module

#LessonKey Concept
1TCP/IP Fundamentals for EngineersIP routing, TCP flow control, latency vs bandwidth
2RDMA - Remote Direct Memory AccessBypassing the OS kernel, zero-copy GPU-to-GPU
3Collective Operations and AllReduceRing-AllReduce, tree reduce, NCCL algorithms
4Bandwidth, Latency, and ThroughputLittle's Law, queuing theory basics for serving
5gRPC for Model ServingProtocol Buffers, streaming, bidirectional gRPC
6Distributed File Systems for TrainingNFS, Lustre, S3 - throughput requirements and limits
7Network Bottlenecks in Distributed TrainingDiagnosing communication overhead, profiling NCCL
8Service Mesh for AI MicroservicesIstio/Envoy for ML serving, observability, circuit breaking

Key Concepts You Will Master

  • AllReduce communication volume - calculating gradient communication overhead for any model size
  • RDMA - how remote direct memory access eliminates CPU involvement in inter-GPU communication
  • NCCL topology detection - how NCCL automatically discovers the best communication algorithm
  • gRPC streaming - using server-side streaming for token-by-token LLM responses
  • Network bottleneck identification - distinguishing compute-bound from communication-bound training

Prerequisites

© 2026 EngineersOfAI. All rights reserved.