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ShotPlan: Cinematic Video Generation with Learnable Planning Token

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AuthorsSu Guo et al.
Year2026
HF Upvotes5
arXiv2607.17675
PDFDownload
HF PageView on Hugging Face

Abstract

Current video generation models achieve impressive results in single-shot generation, yet remain limited in cinematic video generation, where coherent narratives and effective multi-shot composition require explicit shot planning. To address this challenge, we propose ShotPlan, a framework for explicit multi-shot cinematic video generation built upon a video diffusion foundation model. Our method introduces learnable planning tokens that capture shot-level transition cues and can be seamlessly integrated with the original video generation tokens to control transition timestamps. Unlike standard video generation tokens, the proposed planning tokens are equipped with Fractional Temporal Rotary Position Embedding (FRoPE), enabling shot transitions to be modeled at the frame level. Experiments demonstrate that ShotPlan significantly outperforms existing cinematic video generation methods, offering more flexible shot management and stronger inter-shot consistency.


Engineering Breakdown

The Problem

Current video generation models achieve impressive results in single-shot generation, yet remain limited in cinematic video generation, where coherent narratives and effective multi-shot composition require explicit shot planning.

The Approach

To address this challenge, we propose ShotPlan, a framework for explicit multi-shot cinematic video generation built upon a video diffusion foundation model. Our method introduces learnable planning tokens that capture shot-level transition cues and can be seamlessly integrated with the original video generation tokens to control transition timestamps.

Key Results

Current video generation models achieve impressive results in single-shot generation, yet remain limited in cinematic video generation, where coherent narratives and effective multi-shot composition require explicit shot planning.

Research Areas

This paper contributes to the following areas of AI/ML engineering:

  • Machine learning
  • Deep learning
  • Neural networks
  • Model optimization
  • AI systems
  • Cinematic

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